![]() ![]() Furious Upheaval damage bonus per stack up from 3% to 5%.Violent Double Swing’s Vulnerable duration up from 1 to 2 seconds.Cut to the Bone Bleeding damage bonus to Vulnerable reduced from 6/12/18% to 5/10/15%.Hamstring now only slows healthy enemies but Slow amount increased from 10/20/30% to 20/40/60%.Power Charge Cooldown reduction capped to 3 targets for max of 9 seconds.Fixed an issue where the outer edge of the quakes granted to Hammer of the Ancients via The Aspect of Ancestral Echoes was dealing far more damage than intended.Fixed an issue where stacking the Berserk Ripping, Skullbreaker, and Anemia aspects would allow the player to deal extreme amounts of damage.Fixed an issue where Iron Maelstrom could be cast more than 3 times rapidly casting War Cry.wtf is wrong with ya'll lolīut as you might expect, response has been overwhelmingly negative from some fans, some even going as far as to boo the Diablo team during its BlizzCon panel. Might go into more detail on the next Gaming Weekly.ĭiablo immortal looks fine. I just played Diablo Immortal and it was really fun and felt like Diablo. Fallout Shelter was produced by Behavior in Canada and mostly coded by a team in Chile. The most recent complaint about Diablo: Immortal is that it’s not being made by the core team but outsourced to a company in China. It’s a different team, so this doesn’t impact Diablo 4 development at all. Woke: “Diablo Immortal will bring more people to this franchise I love and overall support the publisher.
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